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Ammunition Holder - Increases the maximum amount of carried ammunition for this weapon by 30.0% Berserking - When killing an enemy with this weapon, there is a 5.0 - 12.0% chance to to increase your attack speed by 30.0% for 5.0 seconds. Bloodlust - When killing an enemy with this weapon, there is a 3.0 - 10.0% chance to recover 10.0% health. Channeling Rune - Reduce the damage you take from venting this weapon by 20.0%. Devastating Blow - Pushed made with this weapon will be extra powerful. Earthing Rune (Charged Attack) - When hitting an enemy with a charged attack, there is 10.0 - 20.0% chance to vent 4.0% of your overcharge. Endurance - When hitting and enemy, there is a 10.0 - 20.0% chance that the player replenishes stamina. Extra Capacity - Increases the amount of ammunition this weapon can hold in a clip by 50.0% Hail of Doom - Each shot with this weapon has a 5.0 - 15.0% chance to split into 2 projectiles. Haste - When hitting and enemy, there is a 3.0 - 7.0% chance to increase your attack speed by 30.0%, for 5.0 seconds. Hawk Eye - Increased zoom distance. Improved Guard - When blocking an enemy with this weapon, there is 10.0 - 30.0% chance that the block wont cost any stamina. Improved Pommel - When pushing with this weapon, there is a 20.0 - 40.0 % chance that the push won't cost any stamina. Killing Blow (Normal Attack) - When hitting a man-sized enemy with a normal attack there is a 5.0 - 15.0% chance to instantly slay it. Knockback - When hitting an enemy, there is a 5.0 - 10.0% chance to knock them back. Master Crafted - Reloading this weapon is 50.0% faster. Regrowth (Charged Attack) - When hitting an enemy with a charged attack, there is a 1.0 - 3.0% chance to recover 5.0% health. Regrowth (Charged Attack) - When hitting an enemy with a normal attack, there is a 1.0 - 5.0% chance to recover 5.0% health. Regrowth - When hitting an enemy, there is a 5.0 - 12.0% chance to recover 5.0 health. Scavenger - When killing an enemy, there is a 10.0 - 20.0% chance to replenish ammunition for your weapon. Second Wind - 30.0 - 50.0% chance to instantly replenish all stamina if the player's block is broken. Skirmisher - Movement speed while aiming with this weapon is increased by 50.0% Skull Cracker - When hitting an enemy, there is 5.0 - 15.0% chance that it will count as an automatic headshot, regardless of where it hit. Swift Slaying (Charged Attack) - When hitting and enemy with a charged attack, there is a 2.0 - 7.0% chance to increase your attack speed by 30.0% for 5.0 seconds. Swift Slaying (Normal Attack) - When hitting and enemy with a normal attack, there is a 1.0 - 4.0% chance to increase your attack speed by 30.0% for 5.0 seconds.

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